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  • Writer's pictureThe Fifth Faction

Designing and Implementing Characters and their Abilities

Hello everyone. My name is Benjamin Collins, and I’m the programmer in charge of creating our character classes in Fate of Factions. I work with our artists and other programmers in order to determine what each character’s abilities should do and how they should work.


Each character starts as a test model that has basic movement capabilities, and as time goes on I’m able to make abilities in a testing ground and add assets from our artists until we have a fully functioning character. We’ve only been able to show off our Warrior class so far, but recently we’ve been able to implement a playable version of our Ranger class. We at the Fifth Faction are very excited about it.





















(Above: Ranger Model in the Character Select Screen)


We’re currently hard at work on our final two classes, the Mage and the Rogue. It’s been a lot of hard work, but it's also been really fun developing our characters for others to play. I hope that you enjoy playing our game: Fate of Factions.


We’ll be showing Fate of Factions at the Stout Game Expo on May 7th, 2020. I hope to see you there.


Choose your class, fight until you're last man standing, and raise your banner high. Your efforts will decide the Fate of Factions!

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